18 10 2007


Daniel Browns is a British designer doing some interesting things with maths, science, design and technology. Looking at the history of materials, one of his projects play/create sets about using the idea of the computer game to generate thought / fun in a design driven environment:

Born out of a principle that computer-game technology need not just pander to superficial violent and hyper-active pursuits, Play-Create poses the hypothetical questions: What is the interactive equivalents of classical music? What is to a plasma screen what paint is to a canvas?
Play-Create is an interactive media initiative that sees a vision of publishing entertainment multimedia in the same way that we consume music, film and other formats.


Daniel Brown’s Web site now at:





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